"Weird War Tales:" So you read Frankenstein in school, right? Ok cool... here he is being found during World War II. Really not much history here.

Summary: So, I will just say this now: If you want an out there comic that isn't incredibly confusing, but just a lot of fun, this is it. World War II is going on and a batallion is being attacked by Nazis, when Frankenstein pops out of the ground and takes down the Nazis. Apparently, Frank has powers that sense evil, so that's going on. The Allies have been experimenting with some other monsters and they want to have an all monster squadron, featuring a female creature from the Black Lagoon, a teenaged Werewolf, and a former Allied traitor turned vampire. Cue Inglourious Bastards piece where the creatures attack a Nazi camp, that is home to Hitler. A superhuman Nazi soldier attacks Frankenstein and he finishes him in one blade swing. Frank gets to Hitler's bunker and decapitates him on the spot. A year later, the creatures are set to be healed and transformed back to normal when a man appears and announces that the project is shut down. Frank is tasered and put into storage with the rest. Cut to now, Frank wakes up and frees his fellow soldiers, who escape from where they were stored. It should be noted that there is a vault they pass as they walk, that has a giant gold Superman symbol, but it has been cracked in half. Realizing that they've been gone for 65 years, they flee to the ruins of Metropolis. We cut to the military building where Capt. Adams is calling a monster hunter to take them out for what they know. We then cut to Gotham as Man-Bat is flying through a cave and running from something. A sword pierces through him, killing him, and revealing some woman named Shrieve.
High Points: This is a fun title that just seems like it will be a good read. Its not great in any particular way... Its just good.
Low Points: Its a little choppy in some places with all of the events happening, but that's actually not too bad.
Verdict: A. Excellent jump-on point and a load of fun even with such a weird topic. So... weird geek dancing to close us out?

Summary: In this universe, Captain Atom never was, so Capt. Nathan Adams is still a high ranking military officer. He heads up the anti-Atlantean unit, and is in charge of something called Project 6. With no history of his boss Rip Hunter or his robot Skeets, Booster has no one to go to for information. We quickly discover that 6 is actually the monster that killed Superman, and severely injured Booster in one of his first outings as a hero. This Doomsday is actually controlled completely by Capt. Adams. After dodging attack after attack, Booster is finally knocked into an apartment building, scaring the woman inside, naturally. Unable to escape easily from Doomsday, but knowing that an innocent women would not be harmed, Booster grabbed the woman and flew off. Cutting back to the military base, it appears that Adams is working with Dr. John Henry Irons, better known as the hero, Steel. In some pretty weak foreshadowing, we find that the creature has been acting strangely and unresponsive to Adams. Finally landing at an abandoned cabin, Booster finally explains who he is to the woman, who quickly goes from trying to kill him to trusting him completely. Getting online, Booster is quickly updated on this new world, and we are treated to a brief intro to the other character storylines. Booster, immediately, says that Professor Zoom is behind all of this. Hacking the government's files, Booster goes in search of chronal anomalies (What?). He finds a line of events changed by Zoom, and flies off to Gotham City. The woman, now alone, glows yellow and flies off as well, talking about avenging her father who was murdered by Aquaman. Booster heads to Wayne Manor and is quickly attacked by Doomsday, still under Adam's control. The woman has followed Booster and upon seeing Doomsday drop from a plane, she attacks the plan, severing Adam's link to Doomsday. Now, it is free. No surprises there. Dramatic re-enactment of a Doomsday attack?
Summary: Ninja porcupines are a brilliant concept, and I'd love to see this idea in some other medium. The reason it doesn't work here is because the ninja porcupines are drawn as hedgehogs. In a surprise to no one, Chip and Dale are exposed as spies, but manage to rescue Zipper in the process. However, after finally escaping the porcuhogs, it turns out that now Gadget has been kidnapped and placed in a glass case. Monty is completely ineffective in this issue, which is a shame since he's really been the standout of the series so far. Foxglove, the bat, appears to help Dale with a crisis: He's not a good leader and is only good for jokes. Foxglove gets him out of the funk, just as Chip is hit with a poison dart and passes out. We then cut to Gadget escaping her prison by using physics in a scene straight out of A Beautiful Mind. Gadget then meets her captors, the Danger Rangers- negative versions of our heroes.
Summary: We open up to 8 months ago in Paris where the 13 family is having dinner and discussing how magic can be misused. The mother gets a vision of something horrible and Traci, fearing the worst, tries to teleport them all out of their apartment, but only manages to take her dad. We then see that Paris is destroyed by massive floods. It is revealed that Traci remembers both versions of the world and has a difficult time distinguishing them. Jump to a bunker in the present, and Traci now has scars around her face and the number 13 seemingly tattooed onto her forehead. Her father and her do not get along in the least and he wants her to give up magic. She, being the rebellious teen teleports out and goes to the blind psychic Madame Xanadu.Based on her visions we get a little more flesh to this Flashpoint world. The Golden Age/Justice Society remains a staple, but there is no Flash on the team, and they lose... and then the Nazis get South America (What?). Superman's rocket didn't crash in Kansas, but downtown Metropolis, destroying the city on impact. Wonder Woman and Aquaman were to be married but her mother was stabbed by an Atlantean. Traci leaves the shop and teleports home, as Madame Xanadu's eyes begin to bleed all over her tarot cards. Upon her arrival, she sees a big map identical to the one I mentioned this week with all the areas dedicated to Flashpoint stories. Upon looking closer at some notes, she sees the ENDGAME PROTOCOL (Yeah, you better gasp collectively), where the world gets nuked and surviving people go live in Australia. We then meet this group making the decision. Of course, we have Dr. 13 leading the group, in addition to: August General in Iron from China's Great (10) 12, Red Star of Russia, Ra's Al Ghul (in the body of a ten year old), Kimyo Yoshi (Dr. Light) of Japan, Sheik from Saudi Arabia, Adeline Kane (Kate Kane's mother, I think) of Gotham, Captain Nazi of Germany, Impala of South Africa (no idea who he is...), and Osiris of Khandaq (still a douche, but with good reason this time- Atlanteans murdered his sister Isis). They all vote on the endgame with a tally of 6-4 in favor of blowing up the world. Traci is horrified by their actions and hits her father and Osiris beats her pretty viciously until she takes away his magic word, and he returns to his crippled human form. Her father knocks her out and triggers the nukes to fire.... in 12 hours. I think I know just the team for the job...
Summary: The issue opens to a football player beginning to change into a zombie, as his coach walks in. We quickly cut to a Seatle coffeehouse where Cassie and Vlad are getting the scoop on a rash of unexplained disappearances at a local high school. After a great scene dealing with Vlad's love for coffee and how much Cassie hates everything, the two decide to go undercover as high school students. Vlad is enrolled in special eduaction, and is quickly snatched by the football coach to be on the team. Cassie is almost immediately sent to the principal's office for getting into a fight and is placed on the cheerleading squad as punishment, so that she can learn to be a team player. Cassie has bonded with the squad by the end of the day and Vlad has become an instant favorite for the football team. Sleeping in their van in the school's parking lot, the two witness the coach dragging a bodybag into the gym and attack him. The coach doesn't even notice that they are armed with weapons, and quickly shoos them away, revealing a tackling dummy inside the bag, and threatens to turn them in for attacking a teacher. The dummy is opened up to reveal the body of a student and the coach hacks the body up, throwing the pieces to the multiple zombies in the basement. Vlad goes tot eh coach to ask him honestly what was going on, and after drugging Vlad, the coach tearfully reveals what happened. After giving his son some experimental steroids for football, the son attacks his mother and brother, turning them into zombies. Cassie hears everything and attacks the coach, but he locks the two heroes up with the zombies, and gets away. They escape, but also free the zombies from their chains, and all head for the gym. The cheerleaders do not miss a step as they pickup the nearest weapons and quickly dispatch the zombies, using some great 4th wall destruction. The issue ends with Hack/Slash leaving, believing the school is in good hands.